Apparently Apple (as well as the FBI and an auto mechanic) are conspiring with the Italian mafia, according to one man. I can't really add anything to that.
We Didn’t Start the Flame War – College Humor
Warning: NSFW language.
My GeekTool Setup
Japan: Still Awesome – Even Faster Trains
As if 175MPH trains aren't enough for Japan, their newest endeavour would produce a 200MPH Shinkansen successor called the E5 (pictured) in 2011. What? Still not fast enough for you? How about a 310MPH maglev train planned for 2025?
Need perspective? The fastest Amtrak is the Acela Express which, at maximum, reaches 150MPH on a 35 mile stretch between Boston and New Haven. Otherwise, it tops out at 135MPH between Boston and Washington, D. C.
When I was in Japan in 2004, I was already in awe of a rail system that moved as fast as it's other ability which seems to escape systems in the US: on-time trains.
Seriously, some day I'm going to move to Japan. Some day…
Like It or Not, Reggie, People Will Re-Sell Nintendo Games.
In a recent interview with Venture Beat, Regie Fils-Aime produced this nugget:
We don’t believe used games are in the best interest of the consumer. We have products that consumers want to hold onto.
[...]
Used books have never taken off. You don’t see businesses selling used music CDs or used DVDs.
I understand the point of view from the games companies. Used games mean people are buying games without the publisher getting a piece of the pie. But they're not in the interest of the consumer? That last bit is just to show how out-of-touch Reggie might be. There are entire businesses selling used books, CDs, and DVDs. I know. I've been to them. I'm even — dare I say it — a customer of such stores! Oh, the horror!
Let's look at it this way. A customer plays a game. They finish it… to the end. (Or, much to the dismay of Reggie they *gasp* might not like the game that much. More on that later.) That game can then either sit on a shelf and gather dust, with maybe the occasional play for old-times-sake. Or, that game can be sold (either directly, or through a used-game business) to someone who wants that game.1 The game actually get used, and it's producing less waste as only one copy of the disc (and packaging) is used instead of two.
To me, that sounds like a pretty good deal for both consumers involved.
I believe what Reggie takes greater offence to is the very idea that someone might no-longer wish to own one of their games. "The consumer likes having a brand-new experience and reliving it over and over again," he says. Now think about that. I'll even repeat that in a quote block so you might re-read it:
The consumer likes having a brand-new experience and reliving it over and over again.
Did you catch that? In case you didn't, let me break it down.
- "The consumer likes having a brand-new experience…" Okay, they like to experience new things. I get that.
- "…and reliving it over and over again." But wait, I thought you just said they like new things?
- If they're reliving said things, they're not new anymore.
- If they're not new, wouldn't the consumer want to go and find something new?
- If they're experiencing something new, do they have a use for their previous experience (game) outside of nostalgia?
- If they don't have a use for it, why can't they let someone else use it (for a price) to whom the experience would be new?
Now, don't get me wrong. I still have a few of the games I completed. But most, I sell. Zelda: Twilight Princess? Beaten (by both me and the wife… yes, I have a wife). Sold on Craigslist. Super Paper Mario? Beaten, sold. Super Mario Galaxy2? Guess. I enjoyed those games thoroughly (especially Zelda). But I was done. I moved on. There's no reason for me to keep them. Other games like Smash Bros. Brawl3, I keep as it has greater replay value. Though that can also be argued that the replay value of multi-player games like that does provide a "new experience," and therefore not old yet.
In the end, the used games industry might not be a good deal for someone, but that someone is the publisher, not the consumer.
- This is the First-Sale Doctrine. [↩]
- Side note: what's next? Super Mario Universe? That's just silly. [↩]
- Yes, these are all Nintendo games. That's kind of the point. [↩]
Cartoon Characters “Untooned”
I guess this is some new trend: taking cartoon characters and rendering them with a more photographic look? Honestly, these are incredible. But…
Creepy.
Creepy.
Really creepy.
[via MetaFilter]
- Come on. Who didin't have a mild crush on Jessica Rabbit when that movie came out? [↩]
There’s Gently Encouraging Sharing, and There’s Whoring
I ran across this article about iPhone 3G tips/tricks on Hongkiat. All-in-all, an okay compilation of random how-tos… But that's not what this post is about.
Now, I'm all for having social-network links in blog posts. Hell, you'll notice them below posts on this site. I think these links should be there if you need them, but pretty unobtrusive. I like to think they're pretty subtle here. Hongkiat, apparently, has a different opinion:
This is what we call whoring. That image is only slightly narrower than the content column. The thing was (relatively) huge! At least it wasn't an insane list of sites a mile long, such as Real Tech News a few years ago. (The image was made for a fark post a long time ago. They've gotten much better since then.)
Remember kids, Sharing is Caring™, until you force the diabetic kid to eat a Twinkie because you think it's good for him.
Software Isn’t Expensive
Recently wrote up a piece on blog.conigs concerning others' complaints about software price. The crux of the post:
Many people complain that some software is too expensive. I think it comes down to a fundamental difference in how software is viewed. I believe (most) software is a tool. I think others view (all) software as entertainment.
Have a look at the full post.
Desktop – March
For some reason, I decided to upload my current desktop. So here it is, minimal and all!
Details:
- Geektool for text (date, calendar, etc.) on the desktop.
- Adium for messaging.
- Minimal dock (black bkg, no indicators, only currently running apps).
- Spirited Away to auto-hide unused programs.
- Hyperspaces – Spaces on steroids!
Click on the thumbnail to see it full-size with notes in Flickr.
iPhone OS 3.0
Apple distributed invitations for an event on March 17th. I don't think there's guessing here.



